[prog] Book Recommendation for OOP Design

etb lizzy at soggytrousers.net
Wed Jan 7 08:50:10 EST 2004


Hi Everyone,

   My little parser class based on regular expressions did not work
out as well as I had hoped so I am re-evaluating it and I would very
much like to make it more object-oriented in nature as currently its
mostly procedural using objects.

   I've invested in various OOAD books (Booch, Jacobson and Coad) and
have either read them or in the process of reading them but these seem
to be for designing large-scale systems (such as a luggage-tracker at
an airport) as opposed to "hey, why not make that parser part an
object and pass it around like this" sort of like the GoF's pattern
book.

   It seems like I'm having some difficulty jumping the hurdle between
procedural coding and OO coding. As such I'm wondering if anyone has a
book recommendation that may help me navigate this strait.

   I'm considering purchasing these:

        Design Patterns Explained: A New Perspective on
          Object-Oriented Design by Alan Shalloway
           http://www.amazon.com/o/ASIN/0201715945/

       Refactoring: Improving the Design of Existing Code by Martin
          Fowler
           http://www.amazon.com/o/ASIN/0201485672/

       Applying UML and Patterns: An Introduction to Object-Oriented
         Analysis and Design and the Unified Process (2nd Edition) by
         Craig Larman
          http://www.amazon.com/o/ASIN/0130925691/

   Has anyone read the above? or there any others you suggest?

Thank you,
Elizabeth


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