[Techtalk] I need a server for multiplayer games for the blind I am developing

Mr. Hardy tech-talk at htpad.com
Fri May 11 11:15:21 UTC 2007


Hello Jim,

I went to the JIJORO site you recommended. It only seemed to have physical 
servers. I spent a lot of time browsing quite a few of the links with no 
luck finding what I wanted. I'm looking for software I can upload to the 
cgi-bin at my website.

please help if you can. I am at a loss at this point.

Thanks, Mr. Sal Hardy
Read one man's journey:
http://www.htpad.com/journey
----- Original Message ----- 
From: "Office Mail for JIJORO.net" <office at jijoro.net>
To: "'Mr. Hardy'" <tech-talk at htpad.com>
Sent: Thursday, May 10, 2007 9:17 PM
Subject: RE: [Techtalk] I need a server for multiplayer games for the blind 
I am developing


> Mr Hardy,
>
> Here is a link for you to use.  http://www.jijoro.net/Our_Store.html
> Follow this link then click on the green square icon labeled "JIJORO" in 
> the
> middle of the page.  It will take you to our store where you can order any
> type server you desire and have it pre-configured before it is shipped. 
> You
> are able to have a Windows server or a Linux server.
>
> Jim
>
>
> -----Original Message-----
> From: techtalk-bounces at linuxchix.org 
> [mailto:techtalk-bounces at linuxchix.org]
> On Behalf Of Mr. Hardy
> Sent: Thursday, May 10, 2007 2:35 PM
> To: tech talk UnixMailList
> Subject: [Techtalk] I need a server for multiplayer games for the blind I 
> am
> developing
>
> Hello friends, I need help!
>
>
>
> I'm trying to develop text-based multiplayer games for the blind and I 
> need
> a server to handle incoming clients and data management.
>
>
>
> Clients will be connecting directly to the server via sockets which will 
> be
> hosted at my website.
>
>
>
> Instead of building a perl based server from scratch to handle multiple
> games and multiple players per game, I wanted to know where I could obtain
> an already built, tested, and secure perl based server.
>
>
>
> I say perl based because that is the language in which I would be most
> comfortable making changes. (io::socket)
>
>
>
> Project model:
>
> -Separate perl based daemon - hosted at my website to keep the perl based
> server securely running at all times. (my web host is unix/linix)
>
> -Separate perl based server - hosted at my website for all clients to
> connect to via sockets. Perhaps some dropped connection handling, resume
> play after disconnect handling, anti cheat code, and anti hacker code.
>
> -Separate Client software - which I will program myself to handle most of
> the processing of all games.
>
>
>
> Note: I say Separate because I do not want these three aspects integrated.
> For instance, if I find a better daemon, I would like to simply be able to
> replace the old one without having to do a lot of re-programming.
>
>
>
> The server will simply capture commands from clients, send those commands 
> to
> a function or script where I can process them, and handle data management 
> to
> and from all clients of a particular game.
>
>
>
> The server should have commands I can use to handle the commands coming in
> from the clients. What would be nice would be an added chat feature, if
> possible.
>
>
>
> Because I've never written a server before, I'm merely extrapolating on 
> what
> I believe I will need a server to do. What I do not want to do is to try 
> and
> re-invent this enormous wheel. I would rather spend my time creating games
> in my client software I can interface with the server.
>
>
>
> I would appreciate any help you can give me with this massive project. It
> would likely take me too long to develop the server myself.
>
>
>
> Please feel free to forward this request to someone in the list you think
> may be able to help with my project. I'm pretty much stuck until I can 
> find
> a good server.
>
>
>
> If this does not exist, I would be willing to let someone walk me through
> the process of creating it from scratch. I am very eager.
>
>
>
> Thanks, Mr. Sal Hardy
> Read one man's journey:
> http://www.htpad.com/journey
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>
> 



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